Races

Race modifiers, special abilities, and class availability.

Jog speed · Normal vision

Human

Humans are the most numerous and the plainest race in the realms. Although possessing no special abilities, they are the most adaptable and flexible race.

Special ability: Enhanced healing indoors and in cities.

STR 0
DEX 0
INT 0
WIS 0
CON 0
HP 0
Mana 0
Move 0

Playable classes: Elementalist, Rogue, Ranger, Necromancer, Cleric, Monk

Jog speed · Normal vision

Halfling

The members of this stout and round, open-minded race that venture forth from the comforts of home are served well by their keen intelligence and dexterity.

Special ability: Can see the presense of aggressive creatures.

STR -1
DEX 0
INT +1
WIS +1
CON -1
HP -1
Mana +2
Move -1

Playable classes: Illusionist, Elementalist, Rogue, Necromancer, Assassin, Monk

Run speed · Night vision

Elf

Tall, slender creatures with an affinity for the woods and nature, Elves may lack physical stature, but have superior agility, both in thought and movement.

Special ability: Enhanced mana gain while outdoors.

STR -1
DEX +2
INT +1
WIS -1
CON -1
HP -1
Mana +3
Move -1

Playable classes: Illusionist, Rogue, Ranger, Cleric, Assassin, Monk

Run speed · Dark vision

Drow

The dark cousin of the elf, the Drow live underground in a vast network of caverns and cities. They are lightning fast and possess immense magical power.

Special ability: Know alignment.

STR -1
DEX +2
INT -1
WIS +1
CON -1
HP -1
Mana +1
Move -1

Playable classes: Illusionist, Elementalist, Rogue, Necromancer, Assassin, Monk

Normal speed · Dark vision

Dwarf

Dwarves are relatively short, stocky and powerfully built creatures. Long lived and extremely sturdy, they are known famed for their hardiness.

Special ability: Resistance to magic.

STR +1
DEX -1
INT -1
WIS -1
CON +2
HP +2
Mana -1
Move 0

Playable classes: Illusionist, Elementalist, Ranger, Cleric, Assassin

Normal speed · Normal vision

Gnome

A short and quirky race, gnomes are not the mightiest of races, though they are well versed in their studies of knowledges, magics and religions.

Special ability: Forage for food.

STR 0
DEX -1
INT +1
WIS +1
CON 0
HP -1
Mana +1
Move -1

Playable classes: Illusionist, Elementalist, Ranger, Necromancer, Cleric

Jog speed · Night vision

Orc

Large and dull of wit, with short but broad bodies, their poor mental dexterity is offset by their iron constitution and impressive physical strength.

Special ability: Dirty fighting techniques with knees and elbows.

STR +1
DEX +1
INT -2
WIS -1
CON +1
HP +2
Mana -1
Move -1

Playable classes: Elementalist, Rogue, Ranger, Cleric, Assassin, Monk

Jog speed · Normal vision

Ogre

Ogres and their muscle packed bodies can weigh between three and four hundred pounds. Their bodies are covered with small boney growths.

Special ability: Intimidate opponents into forgetting to defend.

STR +2
DEX +1
INT -2
WIS -3
CON +2
HP +4
Mana -2
Move -1

Playable classes: Illusionist, Rogue, Ranger, Necromancer, Cleric, Monk

Jog speed · Normal vision

Aviaran

Aviarans are a race of intelligent bird-men that come from the peaks of the highest mountains. They are about 5' tall with 20' wingspans.

Special ability: Natural ability to fly.

STR -3
DEX +1
INT +1
WIS +2
CON 0
HP -2
Mana +2
Move -1

Playable classes: Elementalist, Rogue, Necromancer, Cleric, Assassin

Haste speed · Normal vision

Centaur

Half human, half horse, the Centaurs are quite at home in the wilderness. With four legs, they move much faster than the other races of the realm.

Special ability: Extra melee attack with their hooves.

STR +2
DEX -1
INT 0
WIS -1
CON 0
HP +2
Mana -3
Move +2

Playable classes: Illusionist, Elementalist, Rogue, Ranger, Cleric

Run speed · Dark vision

Gith

An ancient race of enslaved humans who broke free from their mindflayer captors, the Gith are beings who dwell naturally in the astral plane.

Special ability: Natural astral projection.

STR -1
DEX +2
INT 0
WIS +1
CON -1
HP 0
Mana +1
Move -2

Playable classes: Illusionist, Rogue, Ranger, Necromancer, Assassin, Monk

Run speed · Dark vision

Tsarian

Tsarians are a race of cat-people. They make excellent hunters with their quick speed and amazing dexterity.

Special ability: Natural ability to sneak.

STR -1
DEX +4
INT -1
WIS -1
CON -1
HP +1
Mana -2
Move +2

Playable classes: Illusionist, Elementalist, Rogue, Cleric, Assassin, Monk

Run speed · Dark vision

Troll

A Troll is a lanky, inhuman creature which dwells in the moist darkness of caves and is reclusive by nature. It is known for its cunning and visciousness, and prefers to leap upon its prey from clever hiding places, when they least suspect it.

Special ability: Natural ability to hide.

STR 0
DEX +1
INT +2
WIS -1
CON -1
HP +1
Mana -1
Move 0

Playable classes: Illusionist, Rogue, Ranger, Necromancer, Assassin, Monk