Overview
Type: aquatic
Primary sector: under_water
Tags: 81-99, aquatic, city, frontier, high-level, under_water, water_swim
Author: Fudge
frontier
A aquatic area for levels 60-95, with 90 rooms and 1 linked areas to explore.
Type: aquatic
Primary sector: under_water
Tags: 81-99, aquatic, city, frontier, high-level, under_water, water_swim
Author: Fudge
No connected areas detected.
Quests
Old Hermit and others appear to drive a multi-step questline in this area. In-game dialogue points toward objectives like "Good, I need a residence pass." "I believe Steve either has one or knows where to get one." "I will reward you when I get me one.". Progress seems to move through at least 17 tracked stages before it resolves. Likely rewards or key handoffs include The Hermit's Gloves, The Hermit's Hat, The Hermit's Belt.
Ssab and others appear to drive a quest thread in this area. In-game dialogue points toward objectives like "sends out a cry of pain and realizes your strength." "You are very strong, please leave us alone." "We will no longer attack you if you do.". Progress seems to move through at least 2 tracked stages before it resolves.
Equipment
armor
Boosts saving spell -1, mana +100
Bonuses: saving spell -1, mana +100
armor
Boosts mana +85, saving spell -1
Bonuses: mana +85, saving spell -1
armor
Boosts damage roll +8, hit roll +5, hit points -50
Bonuses: damage roll +8, hit roll +5, hit points -50
armor
Boosts hit points -50
Bonuses: hit points -50
armor
Boosts saving spell -1, damage roll +6, hit roll +7
Bonuses: saving spell -1, damage roll +6, hit roll +7
armor
Boosts hit roll +4, damage roll +7, saving spell -1
Bonuses: hit roll +4, damage roll +7, saving spell -1
armor
Boosts wisdom +3, constitution +3, dexterity +3
Bonuses: wisdom +3, constitution +3, dexterity +3
armor
Boosts saving spell -5
Bonuses: saving spell -5
armor
Boosts saving spell -1
Bonuses: saving spell -1