frontier

The Sun Dome

A city area for levels 40-95, with 89 rooms and 2 linked areas to explore.

Overview

Type: city

Primary sector: city

Tags: 81-99, city, desert, frontier, inside

Author: Tanis

Travel Routes

  • From Chakkor: head north toward Roads of the Realm, follow Roads of the Realm for 2 rooms, then go south, then west into The Sun Dome
  • From Midgaard: head up toward You are flying! Currently you are about 40 meters above the Temple Square., follow Roads of the Realm for 8 rooms, then go south, then west into The Sun Dome

Quests

Questlines and objectives

Questline involving The Shai-Hulud

The Shai-Hulud appear to drive a quest thread in this area. In-game dialogue points toward objectives like "The Sandworm dies a foul death." "It struggles back into the earth." "A few things fall off of it before it leaves.". Progress seems to move through at least 2 tracked stages before it resolves. Likely rewards or key handoffs include a sandworm tooth.

Key figures: The Shai-Hulud

  • The Sandworm dies a foul death.
  • It struggles back into the earth.
  • A few things fall off of it before it leaves.

Equipment

Significant equipment

armor

the Ring of the Elements

Level: 0 · Cost: 0

Boosts mana +20, wisdom +1

Bonuses: mana +20, wisdom +1

weapon

the crysknife

Level: 4 · Cost: 6

Boosts damage roll +5, hit roll +5, strength +1

Bonuses: damage roll +5, hit roll +5, strength +1

armor

law Dragon scalemail

Level: 0 · Cost: 0

Boosts damage roll -10

Bonuses: damage roll -10

armor

law Dragon skull

Level: 0 · Cost: 0

Boosts damage roll -8, dexterity +2

Bonuses: damage roll -8, dexterity +2

light

a Sceptre of Power [Hp mode]

Level: -1 · Cost: 0

Boosts damage roll -2, armor class -8

Bonuses: damage roll -2, armor class -8

light

a Sceptre of Power [Mana mode]

Level: -1 · Cost: 0

Boosts damage roll -2, armor class -8

Bonuses: damage roll -2, armor class -8

weapon

a sword of Chaos slaying

Level: 10 · Cost: 4

Boosts damage roll +5, dexterity +4

Bonuses: damage roll +5, dexterity +4

armor

a White Gold Chain

Level: 0 · Cost: 0

Boosts hit points +5

Bonuses: hit points +5

ammo

a black bolt

Level: 4 · Cost: 5

Boosts damage roll +4

Bonuses: damage roll +4

armor

a sandworm tooth

Level: 0 · Cost: 0

Boosts wisdom +2, strength +2

Bonuses: wisdom +2, strength +2