frontier

Ruins of Sharthea

A city area for levels 60-95, with 100 rooms and 1 linked areas to explore.

Overview

Type: city

Primary sector: city

Tags: 81-99, city, frontier, high-level, inside, unused

Author: Kenaras

Travel Routes

  • From Chakkor: head south toward Roads of the Realm, follow Roads of the Realm, then go west, then north into Ruins of Sharthea
  • From Midgaard: head up toward You are flying! Currently you are about 40 meters above the Temple Square., follow You are on the main road through the north of Chakkor. Many people are, then go west, then north into Ruins of Sharthea

Nearby Areas

No connected areas detected.

Quests

Questlines and objectives

Questline involving Endrek Sahr

Endrek Sahr and others appear to drive a multi-step questline in this area. In-game dialogue points toward objectives like "The fool thought he could control the demons that now haunt" "the city. He is the reason I have not left the city as the" "other survivors have: I will have my revenge upon him.". Progress seems to move through at least 6 tracked stages before it resolves. Likely rewards or key handoffs include the girdle of the giants.

Key figures: Endrek Sahr, Ishek

  • The fool thought he could control the demons that now haunt
  • the city. He is the reason I have not left the city as the
  • other survivors have: I will have my revenge upon him.

Questline involving Endrek Sahr

Endrek Sahr appear to drive a quest thread in this area. In-game dialogue points toward objectives like "emits a throaty chuckle." "Yes, I have need of your services. You see, a very" "powerful weapon of mine was stolen many years ago.". Progress seems to move through at least 2 tracked stages before it resolves. Likely rewards or key handoffs include the demon knife, a dull golden ring.

Key figures: Endrek Sahr

  • emits a throaty chuckle.
  • Yes, I have need of your services. You see, a very
  • powerful weapon of mine was stolen many years ago.

Equipment

Significant equipment

armor

a dull golden ring

Level: 0 · Cost: 0

Boosts hit points +50, mana +70

Bonuses: hit points +50, mana +70

armor

an impenetrable orb

Level: 0 · Cost: 0

Boosts movement -100, dexterity -3, hit roll -10

Bonuses: movement -100, dexterity -3, hit roll -10

armor

the girdle of the giants

Level: 0 · Cost: 0

Boosts hit roll +5, damage roll +5, strength +5

Bonuses: hit roll +5, damage roll +5, strength +5

weapon

axe of a Molydeus

Level: 10 · Cost: 8

Boosts wisdom -4, intelligence -4

Bonuses: wisdom -4, intelligence -4

armor

a battered shield

Level: 0 · Cost: 0

Boosts damage roll +2, hit roll +4

Bonuses: damage roll +2, hit roll +4

weapon

the sword of Bal'keznar

Level: 9 · Cost: 8

Boosts hit roll +4

Bonuses: hit roll +4