Overview
Type: mixed
Primary sector: water_noswim
Tags: 0-99, city, frontier, inside, large, mixed, water_noswim
Author: Fizzo
frontier
A mixed area for levels 0-99, with 151 rooms and 1 linked areas to explore.
Type: mixed
Primary sector: water_noswim
Tags: 0-99, city, frontier, inside, large, mixed, water_noswim
Author: Fizzo
No connected areas detected.
Quests
The area has been deisgned to add a different factor in the life of characters on the game. You will have the chance to choose 3 different quests, so almost anyone will be able to find the one that they will enjoy more.
The quest for Brahama is easier than the other two but has more requirements to be started. If you want to do it you have to be a non-follower, and a neutral alignment is necessary too. The equipment given was designed by me for
The warnings are: 1. You can accomplish only 1 of the 3 quests. If unfortunately, after . finishing one of them, you cant manage to stay inside the align restrictions
A child and others appear to drive a multi-step questline in this area. In-game dialogue points toward objectives like "Welcome someone, let me know if you need spells..." "Cant you see I am busy fighting? Try another trick..." "You feel great and protected!". Progress seems to move through at least 19 tracked stages before it resolves. Likely rewards or key handoffs include book of Rituals, a grey tunic, skull of the Lich.
Equipment
armor
Boosts hit roll +5, damage roll +4, damage roll +4, mana -100
Bonuses: hit roll +5, damage roll +4, damage roll +4, mana -100
armor
Boosts hit roll +5, damage roll +4, damage roll +4, mana -100
Bonuses: hit roll +5, damage roll +4, damage roll +4, mana -100
armor
Boosts hit roll +5, damage roll +4, damage roll +4, mana -90
Bonuses: hit roll +5, damage roll +4, damage roll +4, mana -90
armor
Boosts hit roll +5, damage roll +6, mana -90
Bonuses: hit roll +5, damage roll +6, mana -90
armor
Boosts hit roll +5, damage roll +8, mana -80
Bonuses: hit roll +5, damage roll +8, mana -80
armor
Boosts hit roll +5, damage roll +8, mana -80
Bonuses: hit roll +5, damage roll +8, mana -80
armor
Boosts hit roll +5, damage roll +8, mana -80
Bonuses: hit roll +5, damage roll +8, mana -80
armor
Boosts hit roll +5, damage roll +4, damage roll +4, mana -80
Bonuses: hit roll +5, damage roll +4, damage roll +4, mana -80
armor
Boosts dexterity +3, damage roll +4, damage roll +4, movement -80
Bonuses: dexterity +3, damage roll +4, damage roll +4, movement -80
armor
Boosts dexterity +3, damage roll +4, damage roll +4, movement -80
Bonuses: dexterity +3, damage roll +4, damage roll +4, movement -80
armor
Boosts strength +3, damage roll +4, damage roll +4, mana -80
Bonuses: strength +3, damage roll +4, damage roll +4, mana -80
armor
Boosts dexterity +3, damage roll +4, damage roll +4, mana -80
Bonuses: dexterity +3, damage roll +4, damage roll +4, mana -80