frontier

Phoenix Peak

A wilderness area for levels 20-30, with 100 rooms and 1 linked areas to explore.

Overview

Type: wilderness

Primary sector: mountain

Tags: 21-30, frontier, mountain, wilderness

Author: Deadblt

Travel Routes

  • From Chakkor: head west toward You are standing at the eastern edge of a big forest. To the east is the West, follow You are on a trail leading through the forest. To the east is the forest edge, then go west 2 into Phoenix Peak
  • From Midgaard: head up toward You are flying! Currently you are about 40 meters above the Temple Square., follow You are on a road that wanders through many empty and abandoned tents and, then go west 2 into Phoenix Peak

Nearby Areas

No connected areas detected.

Quests

Questlines and objectives

Questline involving a dwarven merchant

a dwarven merchant and others appear to drive a multi-step questline in this area. In-game dialogue points toward objectives like "hello someone how goes the quest?" "anyone else here want to 'accept'?" "hello, if you journey up the canyon,". Progress seems to move through at least 4 tracked stages before it resolves. Likely rewards or key handoffs include a phoenix's skin, a phoenix's claw, seventh part of a flame-retardant staff.

Key figures: a dwarven merchant, a powerful phoenix, an enormous cyclops

  • hello someone how goes the quest?
  • anyone else here want to 'accept'?
  • hello, if you journey up the canyon,

Questline involving Mobile 12213

Mobile 12213 appear to drive a quest thread in this area. In-game dialogue points toward objectives like "slips and falls downwards.".

Key figures: Mobile 12213

  • slips and falls downwards.

Questline involving a many-headed hydra

a many-headed hydra appear to drive a quest thread in this area. In-game dialogue points toward objectives like "A hydra's first head dies." "A hydra's second head dies." "A hydra's third head dies.". Likely rewards or key handoffs include second part of a flame-retardant staff.

Key figures: a many-headed hydra

  • A hydra's first head dies.
  • A hydra's second head dies.
  • A hydra's third head dies.

Equipment

Significant equipment

weapon

a phoenix dagger

Level: 2 · Cost: 5

Boosts hit roll +5, mana +30

Bonuses: hit roll +5, mana +30

weapon

a phoenix's claw

Level: 3 · Cost: 5

Boosts hit roll +5, mana +10

Bonuses: hit roll +5, mana +10

armor

a phoenix headdress

Level: 0 · Cost: 0

Boosts hit roll +2, mana +10

Bonuses: hit roll +2, mana +10

armor

a phoenix ring

Level: 0 · Cost: 0

Boosts hit roll +2, mana +10

Bonuses: hit roll +2, mana +10

armor

a phoenix robe

Level: 0 · Cost: 0

Boosts hit roll +2, mana +10

Bonuses: hit roll +2, mana +10

armor

a phoenix belt

Level: 0 · Cost: 0

Boosts hit roll +2, mana +10

Bonuses: hit roll +2, mana +10

armor

some phoenix boots

Level: 0 · Cost: 0

Boosts hit roll +2, mana +10

Bonuses: hit roll +2, mana +10